1 question, is there "too many activation attempt" in web activation ?
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Haven't tried, but there needs to be, to prevent obvious abuse. There's no reason for it to work differently from the client activation system (unless it's not a complete implementation yet).
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There must be, a Web form is even easier to abuse/bruteforce than the Steam client.
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Oh thank goodness. I've wanted this for years. Thank you for spreading the word.
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Doesn't seem to be linked from https://store.steampowered.com/account/ .... yet?
Thanks for the post!
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Maybe it's not released for general use yet... Still I've just tested it and it works :)
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Yeah it seems to be in some pre-release state where the core functionality is working but things like wallet balance don't-- so not yet linked from account page.
Thanks for testing!
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Just tried it and it didn't work. It said try again in a half hour.
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This is the first good update from them in a long while.
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It's nice to be able to add shiny +ones when you're away from your Steam client installed computer especially for those that entered giveaways and win some when they are on vacations and away from their main computer. :3
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Oh wow, a well needed update. It's crazy it took them this long to come up with this.
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Or a stable client.
Mine gets critically stuck whenever I open a library or wish list page with enough games, and then can't be "unstuck". Reloading the page does nothing and try to change to a different page like the store or community home page does nothing.
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As for the stable client, don't know why, but I see it harder than putting it on the web :P
As for the stucks you're having, have you tried deleting the web cache of it?
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So great that this is a thing now, can you do this from phone or only browser?
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This is a great step already, I hope it will extend to the app later too. Thanks for informing me!
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https://store.steampowered.com/account/registerkey
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