Should time of replenishing points (P) depend on user level?
It's not currently time-based, it's based on value of giveaways. On a slow day with few giveaways, you might only get 400 points. On the day a new bundle of high point games hits, you might gain over 1000.
Doing the math to include user level would just slow down the point calculation by adding another database lookup on every user, which is bad when the point generation is already something that slows down the site every 15 minutes when it happens.
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Point replenish based on the "value" of GAs created, it is not time based. Except that the server only checks every 15 minutes how many points to add to each user's balance.
I am against your proposal, because it only will create more drama:
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High level users tend to use less points anyway, why gives us more?
The only advantage we get from level is leveled giveaways. Nothing more.
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Maybe points generation is bit too high, esp after taking into consideration all these IG HH bundles where you get GAs for 4x100 points for $4-5, so people spam them and you can easily gain 300 points in 30 - 45 min?
But basing points generation speed on user level is a bad idea. That'd just create less friendly environment, just as Oppenh4imer said.
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There's absolutely no reason to change the way points are given to everyone.. we're all on even terms for that and why shouldn't we be. Higher level users already have access to higher level giveaways, why should they have more points to spend too. Also you should already have understood that time has nothing to do with the points being replenished.
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We all love steamgifts.com, that's a fact. I've been rather Sunday giver / winner with my level 4. Yet I was thinking recently of something that (at least in my opinion) may improve system a bit.
At the moment we have 300p to spend at one go, at least twice as much during the day, when (P) rise slowly after use. So basically it's like 600-700 points to spend daily (YES, I'm not sure, so I may be wrong). Now..this makes a lot of points to spend daily with so many users. If we could slower the time of replenishing points for new and low level users, what will happen?
Yes, you may say that some users will leave, but I don't think so, as they will still have a chance to win something if they are here just to take not to give. Will that cause multi accounts? Maybe. But we know it's not allowed anyway. And yes you may think that higher level users have giveaways just for themselves with higher chance to win, but why stop there?
My idea is to extend the time to replenish points. So for level 1 it should take 3 days (72h) to replenish full 300 points (I think more than 3 days is too much), for level 2 that would be 60h, level 3 48, 4 - 36, 5 - 24, 6-12, 7: 1 day, 8-10: twice a day. Of course it's just a draft...
Go and enjoy the sun.
[EDITED]
Ah well.. thanks for all comments. I still think there's too many points around to spend, so if they cannot be lower by the way I proposed, there should be other way. Or not.
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